Smooth hierarchical surface triangulations

被引:29
作者
Gieng, TS [1 ]
Hamann, B [1 ]
Joy, KI [1 ]
Schussman, GL [1 ]
Trotts, IJ [1 ]
机构
[1] Univ Calif Davis, Dept Comp Sci, Ctr Image Proc & Integrated Computing, Davis, CA 95616 USA
来源
VISUALIZATION '97 - PROCEEDINGS | 1997年
关键词
mesh simplification; triangle meshes; level-of-detail representation; shape approximation;
D O I
10.1109/VISUAL.1997.663906
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
We present a new method to produce a hierarchical set of triangle meshes that can be used to blend different levels of detail in a smooth fashion. The algorithm produces a sequence of meshes M-0, M-1, M-2, ..., M-n, where each mesh M-i can be transformed to mesh Mi+1 through a set of triangle-collapse operations. For each triangle, a function is generated that approximates the underlying surface in the area of the triangle, and this function serves as a basis for assigning a weight to the triangle in the ordering operation, and for supplying the point to which the triangles are collapsed. This technique allows us to view a triangulated surface model at varying levels of detail while insuring that the simplified mesh approximates the original surface well.
引用
收藏
页码:379 / 386
页数:8
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