Physically touching virtual objects using tactile augmentation enhances the realism of virtual environments

被引:149
作者
Hoffman, HG [1 ]
机构
[1] Univ Washington, Human Interface Technol Lab, Seattle, WA 98195 USA
来源
IEEE 1998 VIRTUAL REALITY ANNUAL INTERNATIONAL SYMPOSIUM, PROCEEDINGS | 1998年
关键词
virtual reality; tactile feedback; force feedback; calibration; realism;
D O I
10.1109/VRAIS.1998.658423
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This study explored the impact of physically touching a virtual object on how realistic the VE seems to the user. Subjects in a "no touch" group picked up a 3-D virtual image of a kitchen plate in a VE, using a traditional 3-D wand. "See and touch" subjects physically picked up a virtual plate possessing solidity and weight, using a mixed-reality force feedback technique. Afterwards, subjects made predictions about the properties of other virtual objects they saw but did not interact with in the VE. "See and touch" subjects predicted these objects would be more solid, heavier, and more likely to obey gravity than the "no touch" group. Results provide converging evidence for the value of adding physical qualities to virtual objects. This study is the first to empirically demonstrate the effectiveness of mixed reality as a simple, safe, inexpensive technique for adding physical texture and force feedback cues to virtual objects with large freedom of motion. Examples of practical applications are discussed.
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页码:59 / 63
页数:5
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