Fast gradient methods based on global motion estimation for video compression

被引:70
作者
Keller, Y [1 ]
Averbuch, A
机构
[1] Technion Israel Inst Technol, Dept Comp Sci, IL-32000 Haifa, Israel
[2] Tel Aviv Univ, Sch Math Sci, Dept Comp Sci, IL-69978 Tel Aviv, Israel
关键词
global motion estimation; gradient methods; MPEG-4; sprites; video coding;
D O I
10.1109/TCSVT.2003.811360
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
This paper presents a fast global motion estimation (GME) algorithm based on gradient methods (GM), which can be used for real-time applications, such as in MPEG4 video compression. This approach improves the existing state-of-the-art GME algorithms by introducing two major modifications: first, only a small subset (down to 3%) of the original image pixels is used in the estimation process. Second, an interpolation-free formulation of the basic GM is derived, further decreasing the computational complexity. Experimental results show no loss of GME accuracy and compression efficiency compared to the MPEG-4 verification model, while reducing the computation complexity of the GME by a factor of 20.
引用
收藏
页码:300 / 309
页数:10
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