Efficient subdivision of finite-element datasets into consistent tetrahedra

被引:15
作者
Albertelli, G [1 ]
Crawfis, RA [1 ]
机构
[1] Ohio State Univ, Dept Informat & Comp Sci, Columbus, OH 43210 USA
来源
VISUALIZATION '97 - PROCEEDINGS | 1997年
关键词
tetrahedralization; mesh subdivision; volume rendering; flow visualization; isosurfaces; metrics; irregular grids;
D O I
10.1109/VISUAL.1997.663885
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
This paper discusses the problem of subdividing unstructured mesh topologies containing hexahedra, prisms, pyramids and tetrahedra into a consistent set of only tetrahedra, while preserving the overall mesh topology. Efficient algorithms for volume rendering, iso-contouring and particle advection exist for mesh topologies comprised solely of tetrahedra. General finite-element simulations however, consist mainly of hexahedra, and possibly prisms, pyramids and tetrahedra. Arbitrary subdivision of these mesh topologies into tetrahedra can lead to discontinuous behavior across element faces. This will show up as visible artifacts in the iso-contouring and volume rendering algorithms, and lead to impossible face adjacency graphs for many algorithms. We present here, various properties of tetrahedral subdivisions, and an algorithm for determining a consistent subdivision containing a minimal set of tetrahedra.
引用
收藏
页码:213 / 219
页数:7
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