In-Place 3D Sketching for Authoring and Augmenting Mechanical Systems

被引:32
作者
Bergig, Oriel [1 ]
Hagbi, Nate [1 ]
El-Sana, Jihad [1 ]
Billinghurst, Mark [2 ]
机构
[1] Ben Gurion Univ Negev, Visual Media Lab, IL-84105 Beer Sheva, Israel
[2] Univ Canterbury, HIT Lab NZ, Canterbury, New Zealand
来源
2009 8TH IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY - SCIENCE AND TECHNOLOGY | 2009年
关键词
In-Place Augmented Reality; free hand sketching; Augmented Reality; 3D content authoring; physical simulation; interaction by sketching; visual language; dual perception;
D O I
10.1109/ISMAR.2009.5336490
中图分类号
O64 [物理化学(理论化学)、化学物理学];
学科分类号
070304 ; 081704 ;
摘要
We present a framework for authoring three-dimensional virtual scenes for Augmented Reality (AR) which is based on hand sketching. Sketches consisting of multiple components are used to construct a 3D virtual scene augmented on top of the real drawing. Model structure and properties can be modified by editing the sketch itself and printed content can be combined with hand sketches to form a single scene. Authoring by sketching opens up new forms of interaction that have not been previously explored in Augmented Reality. To demonstrate the technology, we implemented an application that constructs 3D AR scenes of mechanical systems from freehand sketches, and animates the scenes using a physics engine. We provide examples of scenes composed from trihedral solid models, forces, and springs. Finally, we describe how sketch interaction can be used to author complicated physics experiments in a natural way.
引用
收藏
页码:87 / +
页数:2
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