Variational principles, surface evolution, PDE's, level set methods, and the stereo problem

被引:254
作者
Faugeras, O [1 ]
Keriven, R
机构
[1] INRIA, Sophia Antipolis, France
[2] MIT, Artificial Intelligence Lab, Cambridge, MA 02139 USA
[3] ENPC, F-77455 Marne La Vallee, France
关键词
geometry-driven evolution; PDE's; stereo; variational principles;
D O I
10.1109/83.661183
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We present a novel geometric approach for solving the stereo problem for an arbitrary number of images (greater than or equal to 2). It is based upon the definition of a variational principle that must be satisfied by the surfaces of the objects in the scene and their images, The Euler-Lagrange equations that are deduced from the variational principle provide a set of partial differential equations (PDE's) that are used to deform an initial set of surfaces which then move toward the objects to he detected, The level set implementation of these PDE's potentially provides an efficient and robust way of achieving the surface evolution and to deal automatically with changes in the surface topology during the deformations, i.e., to deal with multiple objects, Results of an implementation of our theory also dealing with occlusion and vilility are presented on sydnthetic and real images.+
引用
收藏
页码:336 / 344
页数:9
相关论文
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