A refined data addressing and processing scheme to accelerate volume raycasting

被引:12
作者
Grimm, S [1 ]
Bruckner, S [1 ]
Kanitsar, A [1 ]
Gröller, E [1 ]
机构
[1] Vienna Univ Technol, Inst Comp Graph & Algorithms, A-1040 Vienna, Austria
来源
COMPUTERS & GRAPHICS-UK | 2004年 / 28卷 / 05期
关键词
volume raycasting; bricking; parallel computing; thread-level parallelism;
D O I
10.1016/j.cag.2004.06.010
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Most volume rendering systems based on CPU volume raycasting still suffer from inefficient CPU utilization and high memory usage. To target these issues we present a new technique for efficient data addressing. Furthermore, we introduce a new processing scheme for volume raycasting which exploits thread-level parallelism-a technology now supported by commodity computer architectures. (C) 2004 Elsevier Ltd. All rights reserved.
引用
收藏
页码:719 / 729
页数:11
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