Context-Awareness in Wearable and Ubiquitous Computing

被引:61
作者
Abowd D. [1 ,2 ]
Dey A.K. [1 ]
Orr R. [1 ]
Brotherton J. [1 ]
机构
[1] GVU Center, College Computing Georgia, Institute of Technology Atlanta
[2] GVU Center, College of Computing Georgia Institute of Technology, Atlanta
关键词
Consumer applications; Context-aware computing; Personal information management; Positioning systems; Tourism; Ubiquitous computing; Voice-only interaction;
D O I
10.1007/BF01408562
中图分类号
学科分类号
摘要
A common focus shared by researchers in mobile, ubiquitous and wearable computing is the attempt to break away from the traditional desktop computing paradigm. Computational services need to become as mobile as their users. Whether that service mobility is achieved by equipping the user with computational power or by instrumenting the environment, all services need to be extended to take advantage of the constantly changing context in which they are accessed. This paper will report on work carried out by the Future Computing Environments Group at Georgia Tech to provide infrastructure for context-aware computing. We will describe some of the fundamental issues involved in contextaware computing, solutions we have generated to provide a flexible infrastructure and several applications that take advantage of context awareness to allow freedom from traditional desktop computing. © Springer-Verlag London Ltd.
引用
收藏
页码:200 / 211
页数:11
相关论文
共 24 条
[1]  
Abowd G.D., Et al., Teaching and learning as multimedia authoring: The Classroom 2000 project, Proceedings of Multimedia, pp. 187-198, (1996)
[2]  
Abowd G.D., Brotherton J., Bhalodia J., Automated capture, integration, and visualization of multiple media streams, Proceedings of IEEE Multimedia and Computing Systems., (1998)
[3]  
Abowd G.D., Et al., Investigating the capture, integration and access problem of ubiquitous computing in an educational setting, Proceedings of Human Factors in Computing Systems (CHI), pp. 440-447, (1998)
[4]  
Dey A.K., Catledge L.D., Abowd G.D., Potts C., Developing voice-only applications in the absence of speech recognition technology, Technical Report GIT-GVU-9706. GVU Center, (1997)
[5]  
Dey A.K., Abowd G.D., Wood A., CyberDesk: A framework for providing self-integrating contextaware services, Proceedings of Intelligent User Interfaces (IUI), pp. 47-54, (1998)
[6]  
Long S., Kooper R., Abowd G.D., Atkeson C.G., Rapid prototyping of mobile context-aware applications: The Cyberguide case study, Proceedings of International Conference on Mobile Computing and Networking, pp. 97-107, (1996)
[7]  
Want R., Et al., An overview of the PARCTab ubiquitous computing environment, IEEE Personal Communications, 2, 6, pp. 28-43, (1995)
[8]  
Long A.C., Et al., A prototype user interface fora mobile multimedia terminal, Proceedings of Human Factors in Computing Systems (CHI) 1995, (1995)
[9]  
Want R., Hopper A., Falcao V., Gibbons J., The Active Badge location system, ACM Transactions on Information Systems, 10, 1, pp. 91-102, (1992)
[10]  
Asthana A., Cravatts M., Krzyanouski P., An indoor wireless system for personalized shopping assistance, Workshop on Mobile Computing Systems and Applications (IEEE Computer Society Press), pp. 69-74, (1994)