21/2D SCENE UPDATE BY INSERTION OF CONTOUR

被引:11
作者
BRAQUELAIRE, JP
GUITTON, P
机构
[1] LaBRI Laboratoire Bordelais, Recherche en Informatique-Unité, Recherche Associée au Centre National de la Recherche Scientifique n.726., 33405 Talence Cedex, 351, cours de la Libération
关键词
D O I
10.1016/0097-8493(91)90029-H
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The interactive use of graphic paintboxes has raised a new concept in image synthesis that is sometimes called 2 1/2D synthesis. It mainly consists of modeling scenes made of possible overlapping 2D objects, ordered with respect to depth. There exist different approaches to realize such a model. In this paper, we briefly sketch a model based on a partition of the image into elementary regions and the representation of 2D objects by a set of contours. Then we describe precisely the algorithms and data structures in relation to the fundamental operation defined in this model: the insertion of a new contour in a previously defined contour set.
引用
收藏
页码:41 / 48
页数:8
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