TOWARDS VIRTUAL HUMANS IN MEDICINE - A PROSPECTIVE VIEW

被引:15
作者
THALMANN, NM [1 ]
THALMANN, D [1 ]
机构
[1] SWISS FED INST TECHNOL,COMP GRAPH LAB,CH-1015 LAUSANNE,SWITZERLAND
关键词
VIRTUAL PATIENT; COMPUTER ANIMATION; FACIAL ANIMATION; VIRTUAL REALITY; BEHAVIORAL ANIMATION; FINITE ELEMENT METHOD;
D O I
10.1016/0895-6111(94)90018-3
中图分类号
R318 [生物医学工程];
学科分类号
0831 ;
摘要
In this paper, we first explain how we create virtual humans today and how we simulate their movements. Then we explore the impact of computer-generated humans on medical research and education. In the area of orthopedics, we discuss the simulation of motion with joint illness and prosthesis. We then explain the simulation of effects of plastic surgery and facial deformations on facial motion and speech. In surgery, a graphics database of organs, combined with the impact of virtual reality, may lead to surgical interventions in a virtual world. Psychiatry research may also find important new tools in behavioral and knowledge-based animation research. Finally, we explain the next generation of patients: virtual people with real virtual bones and soft tissues.
引用
收藏
页码:97 / 106
页数:10
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