ON THE SKELETON OF SIMPLE CSG OBJECTS

被引:22
作者
DUTTA, D
HOFFMANN, CM
机构
[1] Department of Mechanical Engineering, University of Michigan, Ann Arbor, MI
[2] Computer Science Department, Purdue University, West Lafayette, IN
关键词
D O I
10.1115/1.2919330
中图分类号
TH [机械、仪表工业];
学科分类号
0802 ;
摘要
The skeleton (medial-axis surface) of an object is the locus of all points in the object's interior that have equal minimum distance from at least two distinct parts of the boundary. The skeleton can be used in blending, motion planning, medical tomography, computer vision, and in mesh generation. We discuss some simple but frequently encountered shape elements of the skeleton of CSG objects, and investigate properties of trimming surfaces delimiting the faces of skeletons.
引用
收藏
页码:87 / 94
页数:8
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