HOW HARD IS HALF-SPACE RANGE SEARCHING

被引:31
作者
BRONNIMANN, H
CHAZELLE, B
PACH, J
机构
[1] CUNY CITY COLL, DEPT COMP SCI, NEW YORK, NY 10031 USA
[2] NYU, COURANT INST, NEW YORK, NY 10012 USA
关键词
D O I
10.1007/BF02573971
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
We investigate the complexity of half-space range searching: given n points in d-space, build a data structure that allows us to determine efficiently how many points lie in a query half-space. We establish a tradeoff between the storage m and the worst-case query time t in the Fredman/Yao arithmetic model of computation. We show that t must be at least on the order of (n/log n)1-(d-1)/d(d+1) / m1/d. Although the bound is unlikely to be optimal, it falls reasonably close to the recent upper bound of O(n/m1/d) established by Matousek. We also show that it is possible to devise a sequence of n inserts and half-space range queries that require a total time of n2-O(1/d). Our results imply the first nontrivial lower bounds for spherical range searching in any fixed dimension. For example, they show that, with linear storage, circular range queries in the plane require OMEGA(n1/3) time (modulo a logarithmic factor).
引用
收藏
页码:143 / 155
页数:13
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