Using Video to Automatically Detect Learner Affect in Computer-Enabled Classrooms

被引:87
作者
Bosch, Nigel [1 ]
D'Mello, Sidney K. [1 ,2 ]
Ocumpaugh, Jaclyn [3 ]
Baker, Ryan S. [3 ]
Shute, Valerie [4 ]
机构
[1] Univ Notre Dame, Dept Comp Sci, 384 Fitzpatrick Hall, Notre Dame, IN 46556 USA
[2] Univ Notre Dame, Dept Psychol, 384 Fitzpatrick Hall, Notre Dame, IN 46556 USA
[3] Columbia Univ, Teachers Coll, Dept Human Dev, 525 W 120th St, New York, NY 10027 USA
[4] Florida State Univ, Dept Educ Psychol & Learning Syst, 3205G Stone Bldg,1114 W Call St, Tallahassee, FL 32306 USA
基金
美国国家科学基金会; 比尔及梅琳达.盖茨基金会;
关键词
Affect detection; generalization; naturalistic facial expressions; classroom data; in the wild;
D O I
10.1145/2946837
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Affect detection is a key component in intelligent educational interfaces that respond to students' affective states. We use computer vision and machine-learning techniques to detect students' affect from facial expressions (primary channel) and gross body movements (secondary channel) during interactions with an educational physics game. We collected data in the real-world environment of a school computer lab with up to 30 students simultaneously playing the game while moving around, gesturing, and talking to each other. The results were cross-validated at the student level to ensure generalization to new students. Classification accuracies, quantified as area under the receiver operating characteristic curve (AUC), were above chance (AUC of 0.5) for all the affective states observed, namely, boredom (AUC=.610), confusion (AUC=.649), delight (AUC=.867), engagement (AUC=.679), frustration (AUC=.631), and for off-task behavior (AUC=.816). Furthermore, the detectors showed temporal generalizability in that there was less than a 2% decrease in accuracy when tested on data collected from different times of the day and from different days. There was also some evidence of generalizability across ethnicity (as perceived by human coders) and gender, although with a higher degree of variability attributable to differences in affect base rates across subpopulations. In summary, our results demonstrate the feasibility of generalizable video-based detectors of naturalistic affect in a real-world setting, suggesting that the time is ripe for affect-sensitive interventions in educational games and other intelligent interfaces.
引用
收藏
页数:26
相关论文
共 59 条
[1]  
Allison P.D., 1999, MULTIPLE REGRESSION
[2]   Affect detection from non-stationary physiological data using ensemble classifiers [J].
AlZoubi, Omar ;
Fossati, Davide ;
D'Mello, Sidney ;
Calvo, Rafael A. .
EVOLVING SYSTEMS, 2015, 6 (02) :79-92
[3]  
AlZoubi Omar, 2011, P 4 INT C AFF COMP I
[4]   Emotion Sensors Go To School [J].
Arroyo, Ivon ;
Cooper, David G. ;
Burleson, Winslow ;
Woolf, Beverly Park ;
Muldner, Kasia ;
Christopherson, Robert .
ARTIFICIAL INTELLIGENCE IN EDUCATION: BUILDING LEARNING SYSTEMS THAT CARE: FROM KNOWLEDGE REPRESENTATION TO AFFECTIVE MODELLING, 2009, 200 :17-+
[5]  
Baker R. S., 2012, PROCEEDINGS
[6]  
Bosch N., 2015, P 20 INT C INT US IN, P379, DOI DOI 10.1145/2678025.2701397
[7]   Accuracy vs. Availability Heuristic in Multimodal Affect Detection in the Wild [J].
Bosch, Nigel ;
Chen, Huili ;
Baker, Ryan ;
Shute, Valerie ;
D'Mello, Sidney .
ICMI'15: PROCEEDINGS OF THE 2015 ACM INTERNATIONAL CONFERENCE ON MULTIMODAL INTERACTION, 2015, :267-274
[8]   Temporal Generalizability of Face-Based Affect Detection in Noisy Classroom Environments [J].
Bosch, Nigel ;
D'Mellol, Sidney ;
Baker, Ryan ;
Ocumpaugh, Jaclyn ;
Shute, Valerie .
ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2015, 2015, 9112 :44-53
[9]  
Bosch N, 2014, LECT NOTES COMPUT SC, V8474, P39, DOI 10.1007/978-3-319-07221-0_5
[10]   Affect Detection: An Interdisciplinary Review of Models, Methods, and Their Applications [J].
Calvo, Rafael A. ;
D'Mello, Sidney .
IEEE TRANSACTIONS ON AFFECTIVE COMPUTING, 2010, 1 (01) :18-37