ONLINE NAVIGATION IN A ROOM

被引:35
作者
BARELI, E
BERMAN, P
FIAT, A
YAN, PY
机构
[1] PENN STATE UNIV,DEPT COMP SCI,UNIVERSITY PK,PA 16801
[2] IBM CORP,ROCHESTER,MN 55901
关键词
D O I
10.1006/jagm.1994.1039
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
We consider the problem of navigating through an unknown environment in which the obstacles are disjoint oriented rectangles enclosed in an n x n square room. The task of a navigating algorithm is to reach the center of the room starting from one of the corners. While there always exists a path of length n, the best previously known navigating algorithm finds paths of length n2(o)(square-root log n). We give an efficient deterministic algorithm which finds a path of length O(n log n); this algorithm uses tactile information only. Moreover, we prove that any deterministic algorithm can be forced to traverse a distance of OMEGA(n log n), even if it uses visual information. (C) 1994 Academic Press, Inc.
引用
收藏
页码:319 / 341
页数:23
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