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Measuring virtual experience in a three-dimensional virtual reality interactive simulator environment: a structural equation modeling approach[J] . Li-Keng Cheng,Ming-Hua Chieng,Wei-Hua Chieng.Virtual Reality . 2014 (3)
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Transforming the classrooms: innovative digital game-based learning designs and applications[J] . Nian-Shing Chen,Gwo-Jen Hwang.Educational Technology Research and Development . 2014 (2)
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The learner characteristics, features of desktop 3D virtual reality environments, and college chemistry instruction: A structural equation modeling analysis[J] . Zahira Merchant,Ernest T. Goetz,Wendy Keeney-Kennicutt,Oi-man Kwok,Lauren Cifuentes,Trina J. Davis.Computers & Education . 2012 (2)
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Development of a personalized educational computer game based on students’ learning styles[J] . Gwo-Jen Hwang,Han-Yu Sung,Chun-Ming Hung,Iwen Huang,Chin-Chung Tsai.Educational Technology Research and Development . 2012 (4)
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Learning in 3D Virtual Environments: Collaboration and Knowledge Spirals[J] . Brian G. Burton,Barbara N. Martin.Journal of Educational Computing Research . 2010 (2)
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Investigating learners’ attitudes toward virtual reality learning environments: Based on a constructivist approach[J] . Hsiu-Mei Huang,Ulrich Rauch,Shu-Sheng Liaw.Computers & Education . 2010 (3)