[10]
Self-traits and motivations as antecedents of digital media flow and addiction: The Internet, mobile phones, and video games[J] . Hyoungkoo Khang,Jung Kyu Kim,Yeojin Kim.Computers in Human Behavior . 2013 (6)
[10]
Self-traits and motivations as antecedents of digital media flow and addiction: The Internet, mobile phones, and video games[J] . Hyoungkoo Khang,Jung Kyu Kim,Yeojin Kim.Computers in Human Behavior . 2013 (6)