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MOOCs:从缘起演变到实践新常态——兼论“创客”、“互联网+”时代的发展机遇与挑战[J]. 姜强,赵蔚.远程教育杂志. 2015(03)
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Predicting expert–novice performance as serious games analytics with objective-oriented and navigational action sequences[J] . Christian Sebastian Loh,Yanyan Sheng,I-Hung Li.Computers in Human Behavior . 2015
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Integrating cluster and sequential analysis to explore learners’ flow and behavioral patterns in a simulation game with situated-learning context for science courses: A video-based process exploration[J] . Huei-Tse Hou.Computers in Human Behavior . 2015
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The influences of a two-tier test strategy on student learning: A lag sequential analysis approach[J] . Tzu-Chi Yang,Sherry Y. Chen,Gwo-Jen Hwang.Computers & Education . 2015
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Exploring college students' cognitive processing patterns during a collaborative problem-solving teaching activity integrating Facebook discussion and simulation tools[J] . Peng-Chun Lin,Huei-Tse Hou,Sheng-Yi Wu,Kuo-En Chang.The Internet and Higher Education . 2014
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Exploring students’ behaviors in a competition-driven educational game[J] . Zhi-Hong Chen.Computers in Human Behavior . 2014