Animation as an aid to multimedia learning

被引:375
作者
Mayer, RE [1 ]
Moreno, R
机构
[1] Univ Calif Santa Barbara, Dept Psychol, Santa Barbara, CA 93106 USA
[2] Univ New Mexico, Albuquerque, NM 87131 USA
基金
美国国家科学基金会;
关键词
multimedia; animation; technology; science education; problem solving;
D O I
10.1023/A:1013184611077
中图分类号
G44 [教育心理学];
学科分类号
0402 ; 040202 ;
摘要
How can animation be used to promote learner understanding of scientific and mathematical explanations? In this review, we examine the role of animation in multimedia learning (including multimedia instructional messages and microworld games), present a cognitive theory of multimedia learning, and summarize our program of research, which has yielded seven principles for the use of animation in multimedia instruction. These include the multimedia principle (present animation and narration rather than narration alone), spatial contiguity principle (present on-screen text near rather than far from corresponding animation), temporal contiguity principle (present corresponding animation and narration simultaneously rather than successively), coherence principle (exclude extraneous words, sounds, and video), modality principle (present animation and narration rather than animation and on-screen text), redundancy principle (present animation and narration rather than animation, narration, and on-screen text), and personalization principle (present words in conversational rather than formal style). Animation can promote learner understanding when used in ways that are consistent with the cognitive theory of multimedia learning.
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页码:87 / 99
页数:13
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