Approximating Congestion plus Dilation in Networks via "Quality of Routing" Games

被引:120
作者
Busch, Costas [1 ]
Kannan, Rajgopal [1 ]
Vasilakos, Athanasios V.
机构
[1] Louisiana State Univ, Div Comp Sci & Engn, Sch EECS, Baton Rouge, LA 70803 USA
基金
美国国家科学基金会;
关键词
Algorithmic game theory; congestion game; routing game; Nash equilibrium; price of anarchy; NASH EQUILIBRIA; SELFISH; PRICE; COMPLEXITY; ANARCHY;
D O I
10.1109/TC.2011.145
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
A classic optimization problem in network routing is to minimize C + D, where C is the maximum edge congestion and D is the maximum path length (also known as dilation). The problem of computing the optimal C* + D* is NP-complete even when either C* or D* is a small constant. We study routing games in general networks where each player i selfishly selects a path that minimizes C-i + D-i the sum of congestion and dilation of the player's path. We first show that there are instances of this game without Nash equilibria. We then turn to the related quality of routing (QoR) games which always have Nash equilibria. QoR games represent networks with a small number of service classes where paths in different classes do not interfere with each other (with frequency or time division multiplexing). QoR games have O(log(4) n) price of anarchy when either C* or D* is a constant. Thus, Nash equilibria of QoR games give poly-log approximations to hard optimization problems.
引用
收藏
页码:1270 / 1283
页数:14
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