Boys' and girls' use of cognitive strategy when learning to play video games
被引:34
作者:
Blumberg, FC
论文数: 0引用数: 0
h-index: 0
机构:
Fordham Univ, Grad Sch Educ, Div Psychol & Educ Serv, New York, NY 10023 USAFordham Univ, Grad Sch Educ, Div Psychol & Educ Serv, New York, NY 10023 USA
Blumberg, FC
[1
]
Sokol, LM
论文数: 0引用数: 0
h-index: 0
机构:
Fordham Univ, Grad Sch Educ, Div Psychol & Educ Serv, New York, NY 10023 USAFordham Univ, Grad Sch Educ, Div Psychol & Educ Serv, New York, NY 10023 USA
Sokol, LM
[1
]
机构:
[1] Fordham Univ, Grad Sch Educ, Div Psychol & Educ Serv, New York, NY 10023 USA
child development;
cognitive strategies;
video games;
D O I:
10.3200/GENP.131.2.151-158
中图分类号:
B84 [心理学];
学科分类号:
04 ;
0402 ;
摘要:
The authors examined gender differences in the cognitive strategies that children use when they learn how to play a video game. They interviewed 2nd- and 5th-grade boys and girls about how often they played video games and what they did "when learning how to play a video game." The children's responses to the latter question were categorized as either internally or externally oriented (i.e., reading a manual vs. asking for help, respectively). The results indicated that more frequent players and older children were more likely to cite internally based strategies. No main effects of gender were found for the proportions of the internally vs. externally based strategies that were cited.
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页码:151 / 158
页数:8
相关论文
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