共 44 条
- [21] KLINE S, 2002, ONLINE GAMING EMERGE
- [22] KRUGMAN D, 1985, J ADVERTISING, V14, P14
- [23] LAROSE R, 1988, J BROADCAST ELECTRON, V32, P403
- [25] Lin CA, 1998, J BROADCAST ELECTRON, V42, P95
- [26] Manninen T., 2003, GAME STUDIES, V3
- [27] INNOVATIVENESS - CONCEPT AND ITS MEASUREMENT [J]. JOURNAL OF CONSUMER RESEARCH, 1978, 4 (04) : 229 - 242
- [28] Neuendorf KA, 1998, J BROADCAST ELECTRON, V42, P80
- [30] Predictors of Internet use [J]. JOURNAL OF BROADCASTING & ELECTRONIC MEDIA, 2000, 44 (02) : 175 - 196