A case study of educational game design by kids and for kids

被引:51
作者
Baytak, Ahmet [1 ]
Land, Susan M. [1 ]
机构
[1] Penn State Univ, University Pk, PA 16802 USA
来源
INNOVATION AND CREATIVITY IN EDUCATION | 2010年 / 2卷 / 02期
关键词
Learning by design; game design; nutrition education; Constructionism; COMPUTER;
D O I
10.1016/j.sbspro.2010.03.853
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The purpose of this case study was to explore how children designed computer games as artifacts that reflected their understanding of nutrition. In order to accomplish this goal, we asked students to design educational games that would teach first graders about nutrition. The characteristics of the games, design strategies, and collaboration among students were examined. Results from three separate student cases are presented. (C) 2010 Elsevier Ltd. All rights reserved.
引用
收藏
页码:5242 / 5246
页数:5
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