A novel cubic-order algorithm for approximating principal direction vectors

被引:189
作者
Goldfeather, J
Interrante, V
机构
[1] Carleton Coll, Dept Math & Comp Sci, Northfield, MN 55057 USA
[2] Univ Minnesota, Dept Comp Sci & Engn, Minneapolis, MN 55455 USA
来源
ACM TRANSACTIONS ON GRAPHICS | 2004年 / 23卷 / 01期
关键词
algorithms; design; experimentation; 3D shape; principal directions;
D O I
10.1145/966131.966134
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
There are a number of applications in computer graphics that require as a first step the accurate estimation of principal direction vectors at arbitrary vertices on a triangulated surface. Although several methods for calculating principal directions over such models have been previously proposed, we have found in practice that all exhibit unexplained large errors in some cases. In this article, we describe our theoretical and experimental investigations into possible sources of errors in the approximation of principal direction vectors from triangular meshes, and suggest a new method for estimating principal directions that can yield better results under some circumstances.
引用
收藏
页码:45 / 63
页数:19
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