The Challenge in Creating Games for Education: Aligning Mental Models With Game Models

被引:36
作者
Boyan, Andy [1 ]
Sherry, John L. [1 ]
机构
[1] Michigan State Univ, Dept Commun, E Lansing, MI 48824 USA
关键词
educational media; video games; strategic thinking; cognitive skills; flow; mass communication; VIDEO GAMES; GENDER-DIFFERENCES; SEX-DIFFERENCES; COMPUTER GAMES; PLAY; CHILDRENS; STRATEGY; IMPACT; FLOW;
D O I
10.1111/j.1750-8606.2011.00160.x
中图分类号
B844 [发展心理学(人类心理学)];
学科分类号
040202 ;
摘要
Recently, there has been a great deal of interest in the use of video games for education because of the high level of engagement of players. This article blends research on game engagement from the media flow perspective with current pedagogical theory to advance 2 core design principles for a model educational game design: model matching and layering.
引用
收藏
页码:82 / 87
页数:6
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