Collision-free object movement using vector fields

被引:9
作者
Egbert, PK
Winkler, SH
机构
[1] Department of Computer Science, Brigham Young University, Provo, UT
[2] University of Illinois, Urbana-Champaign, IL
[3] Phi Kappa Phi, ACM
[4] Semiconductor Products Sector, Comp. Integrated Manufacturing Group, Tempe, AZ
[5] Computer Science Dept., Brigham Young University, 3361 TMCB, Provo, UT 84602-6576
关键词
D O I
10.1109/38.511848
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
This technique automatically generates volume octree vector fields around objects in a scene, providing automatic animation and collision avoidance for arbitrary objects.
引用
收藏
页码:18 / 24
页数:7
相关论文
共 11 条
[11]   VECTOR FIELD ANIMATION WITH TEXTURE MAPS [J].
YAMROM, B ;
MARTIN, KM .
IEEE COMPUTER GRAPHICS AND APPLICATIONS, 1995, 15 (02) :22-24