Automatic Reconstruction of Tree Skeletal Structures from Point Clouds

被引:252
作者
Livny, Yotam [1 ]
Yan, Feilong [1 ]
Olson, Matt [2 ]
Chen, Baoquan [1 ]
Zhang, Hao [2 ]
El-Sana, Jihad [3 ]
机构
[1] Shenzhen Inst Adv Technol, Shenzhen, Peoples R China
[2] Simon Fraser Univ, Burnaby, BC V5A 1S6, Canada
[3] Ben Gurion Univ Negev, Negev, Israel
来源
ACM TRANSACTIONS ON GRAPHICS | 2010年 / 29卷 / 06期
基金
中国国家自然科学基金; 加拿大自然科学与工程研究理事会;
关键词
D O I
10.1145/1866158.1866177
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Trees, bushes, and other plants are ubiquitous in urban environments, and realistic models of trees can add a great deal of realism to a digital urban scene. There has been much research on modeling tree structures, but limited work on reconstructing the geometry of real-world trees - even then, most works have focused on reconstruction from photographs aided by significant user interaction. In this paper, we perform active laser scanning of real-world vegetation and present an automatic approach that robustly reconstructs skeletal structures of trees, from which full geometry can be generated. The core of our method is a series of global optimizations that fit skeletal structures to the often sparse, incomplete, and noisy point data. A significant benefit of our approach is its ability to reconstruct multiple overlapping trees simultaneously without segmentation. We demonstrate the effectiveness and robustness of our approach on many raw scans of different tree varieties.
引用
收藏
页数:8
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