Stylized and abstract painterly rendering system using a multiscale segmented sphere hierarchy

被引:20
作者
Chi, MT [1 ]
Lee, TY [1 ]
机构
[1] Natl Cheng Kung Univ, Dept Comp Sci & Engn, Comp Graphics Grp, Visual Syst Lab, Tainan 701, Taiwan
关键词
painterly rendering; bounding sphere hierarchy; multiscale region segmentation; stylization and abstraction; stroke-based rendering;
D O I
10.1109/TVCG.2006.14
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
This paper presents a novel system framework for interactive, three-dimensional, stylized, abstract painterly rendering. In this framework, the input models are first represented using 3D point sets and then this point-based representation is used to build a multiresolution bounding sphere hierarchy. From the leaf to root nodes, spheres of various sizes are rendered into multiple-size strokes on the canvas. The proposed sphere hierarchy is developed using multiscale region segmentation. This segmentation task assembles spheres with similar attribute regularities into a meaningful region hierarchy. These attributes include colors, positions, and curvatures. This hierarchy is very useful in the following respects: 1) it ensures the screen-space stroke density, 2) controls different input model abstractions, 3) maintains region structures such as the edges/boundaries at different scales, and 4) renders models interactively. By choosing suitable abstractions, brush stroke, and lighting parameters, we can interactively generate various painterly styles. We also propose a novel scheme that reduces the popping effect in animation sequences. Many different stylized images can be generated using the proposed framework.
引用
收藏
页码:61 / 72
页数:12
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