WiFi access point pricing as a dynamic game

被引:63
作者
Musacchio, J [1 ]
Walrand, J
机构
[1] Univ Calif Santa Cruz, Informat Syst & Technol Management Dept, Santa Cruz, CA 95064 USA
[2] Univ Calif Berkeley, Dept Elect Engn & Comp Sci, Berkeley, CA 94720 USA
基金
美国国家科学基金会;
关键词
game theory; network pricing; WiFi pricing;
D O I
10.1109/TNET.2006.872553
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
We study the economic interests of a wireless access point owner and his paying client, and model their interaction as a dynamic game. The key feature of this game is that the players have asymmetric information-the client knows more than the access provider. We find that if a client has a "web browser" utility function (a temporal utility function that grows linearly), it is a Nash equilibrium for the provider to charge the client a constant price per unit time. On the other hand, if the client has a "file transferor" utility function (a utility function that is a step function), the client would be unwilling to pay until the final time slot of the file transfer. We also study an expanded game where an access point sells to a reseller, which in turn sells to a mobile client and show that if the client has a web browser utility function, that constant price is a Nash equilibrium of the three player game. Finally, we study a two player game in which the access point does not know whether he faces a web browser or file transferor type client, and show conditions for which it is not a Nash equilibrium for the access point to maintain a constant price.
引用
收藏
页码:289 / 301
页数:13
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