Modeling shapes and textures from images: new frontiers

被引:7
作者
Van Gool, L [1 ]
Vandermeulen, D [1 ]
Kalberer, G [1 ]
Tuytelaars, T [1 ]
Zalesny, A [1 ]
机构
[1] Katholieke Univ Leuven, ESAT, PSI Vis, Louvain, Belgium
来源
FIRST INTERNATIONAL SYMPOSIUM ON 3D DATA PROCESSING VISUALIZATION AND TRANSMISSION | 2002年
关键词
D O I
10.1109/TDPVT.2002.1024073
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling can achieve. In particular the analysis of 3D surface deformations is discussed for face animation, the extraction of matches under wide baseline conditions for 3D scene reconstruction, and the synthesis of viewpoint dependent textures for realistic object rendering.
引用
收藏
页码:286 / 294
页数:9
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