Sprite generation and coding in multiview image sequences

被引:22
作者
Grammalidis, N [1 ]
Beletsiotis, D [1 ]
Strintzis, MG [1 ]
机构
[1] Univ Thessaloniki, Dept Elect & Comp Engn, Informat Proc Lab, Thessaloniki 54006, Greece
关键词
dynamic programming; MPEG-4; multiview; video applications; sprites;
D O I
10.1109/76.825729
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
A novel algorithm for the generation of background sprite images from multiview image sequences is presented. A dynamic programming algorithm, first proposed in [1] using a multiview matching cost, as well as pure geometrical constraints, is used to provide an estimate of the disparity field and to identify occluded areas. By combining motion, disparity, and occlusion information, a sprite image corresponding to the first (main) view at the first time instant is generated. Image pixels from other views that are occluded in the main view are also added to the sprite. Finally, the sprite coding method defined bg MPEG-4 is extended for multiview image sequences based on the generated sprite. Experimental results are presented, demonstrating the performance of the proposed technique and comparing it with standard MPEG-4 coding methods applied independently to each view.
引用
收藏
页码:302 / 311
页数:10
相关论文
共 26 条
[21]   The MPEG-4 video standard verification model [J].
Sikora, T .
IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY, 1997, 7 (01) :19-31
[22]   Video mosaics for virtual environments [J].
Szeliski, R .
IEEE COMPUTER GRAPHICS AND APPLICATIONS, 1996, 16 (02) :22-30
[23]  
SZELISKI R, 1997, P 24 ANN C COMP GRAP, P251, DOI DOI 10.1145/258734.258861
[24]  
Teodosio L., 1993, Proceedings ACM Multimedia 93, P39, DOI 10.1145/166266.166270
[25]   REPRESENTING MOVING IMAGES WITH LAYERS [J].
WANG, JYA ;
ADELSON, EH .
IEEE TRANSACTIONS ON IMAGE PROCESSING, 1994, 3 (05) :625-638
[26]  
ZIEGLER M, 1992, I EL ENG C STER TEL