Dynamic Textures

被引:1
作者
Gianfranco Doretto
Alessandro Chiuso
Ying Nian Wu
Stefano Soatto
机构
[1] University of California,Computer Science Department
[2] Università di Padova,Dipartimento di Ingegneria dell'Informazione
[3] University of California,Statistics Department
来源
International Journal of Computer Vision | 2003年 / 51卷
关键词
textures; dynamic scene analysis; 3D textures; minimum description length; image compression; generative model; prediction error methods; ARMA model; subspace system identification; canonical correlation; learning;
D O I
暂无
中图分类号
学科分类号
摘要
Dynamic textures are sequences of images of moving scenes that exhibit certain stationarity properties in time; these include sea-waves, smoke, foliage, whirlwind etc. We present a characterization of dynamic textures that poses the problems of modeling, learning, recognizing and synthesizing dynamic textures on a firm analytical footing. We borrow tools from system identification to capture the “essence” of dynamic textures; we do so by learning (i.e. identifying) models that are optimal in the sense of maximum likelihood or minimum prediction error variance. For the special case of second-order stationary processes, we identify the model sub-optimally in closed-form. Once learned, a model has predictive power and can be used for extrapolating synthetic sequences to infinite length with negligible computational cost. We present experimental evidence that, within our framework, even low-dimensional models can capture very complex visual phenomena.
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页码:91 / 109
页数:18
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