GETTING AROUND THE TASK-ARTIFACT CYCLE - HOW TO MAKE CLAIMS AND DESIGN BY SCENARIO

被引:160
作者
CARROLL, JM
ROSSON, MB
机构
[1] IBM Thomas J. Watson Research Center, Yorktown Heights, NY 10598
关键词
DESIGN; DOCUMENTATION; HUMAN FACTORS; DESIGN RATIONALE; PLANNING; USER INTERFACES;
D O I
10.1145/146802.146834
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
We are developing an "action science" approach to human-computer interaction (HCI), seeking to better integrate activities directed at understanding with those directed at design. The approach leverages development practices of current HCI with methods and concepts to support a shift toward using broad and explicit design rationale to reify where we are in a design process, why we are there, and to guide reasoning about where we might go from there. We represent a designed artifact as the set of user scenarios supported by that artifact and more finely by causal schemas detailing the underlying psychological rationale. These schemas, called claims, unpack wherefores and whys of the scenarios. In this paper, we stand back from several empirical projects to clarify our commitments and practices.
引用
收藏
页码:181 / 212
页数:32
相关论文
共 76 条
  • [11] Carroll J. M., 1985, WHATS NAME ESSAY PSY
  • [12] Carroll J.M., 1991, DESIGNING INTERACTIO, P74
  • [13] ARTIFACTS AS PSYCHOLOGICAL THEORIES - THE CASE OF HUMAN COMPUTER INTERACTION
    CARROLL, JM
    CAMPBELL, RL
    [J]. BEHAVIOUR & INFORMATION TECHNOLOGY, 1989, 8 (04) : 247 - 256
  • [14] CARROLL JM, P CHI 90 C HUMAN FAC, P321
  • [15] CARROLL JM, 1989, P SIGCHI C HUM FACT, P7
  • [16] CARROLL JM, 1991, 1991 P INT C LEARN S
  • [17] CARROLL JM, 1985, ADV HUMAN COMPUTER I, V1, P1
  • [18] CARROLL JM, ADV COMPUT, V29, P47
  • [19] CARROLL JM, 1990, P HICSS 23 HAWAII IN, P55
  • [20] Carroll JM., 1990, NURNBERG FUNNEL DESI