Affect and the computer game player: The effect of gender, personality, and game reinforcement structure on affective responses to computer game-play

被引:85
作者
Chumbley, Justin
Griffiths, Mark
机构
[1] Nottingham Trent Univ, Psychol Div, Int Gaming Res Unit, Nottingham NG1 4BU, England
[2] UCL, Dept Stat Sci, London, England
来源
CYBERPSYCHOLOGY & BEHAVIOR | 2006年 / 9卷 / 03期
关键词
D O I
10.1089/cpb.2006.9.308
中图分类号
G2 [信息与知识传播];
学科分类号
05 ; 0503 ;
摘要
Previous research on computer games has tended to concentrate on their more negative effects (e. g., addiction, increased aggression). This study departs from the traditional clinical and social learning explanations for these behavioral phenomena and examines the effect of personality, in-game reinforcement characteristics, gender, and skill on the emotional state of the game-player. Results demonstrated that in-game reinforcement characteristics and skill significantly effect a number of affective measures (most notably excitement and frustration). The implications of the impact of game-play on affect are discussed with reference to the concepts of "addiction" and "aggression."
引用
收藏
页码:308 / 316
页数:9
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