Computing core allocations in cooperative games with an application to cooperative procurement

被引:58
作者
Drechsel, J. [1 ]
Kimms, A. [1 ]
机构
[1] Univ Duisburg Essen, Mercator Sch Management, Lehrstuhl Logist & Operat Res, D-47048 Duisburg, Germany
关键词
Cooperative game theory; Core; Mathematical programming; Procurement; Lot sizing; Inventory games; Supply chain management; LINEAR PRODUCTION GAMES; LOT-SIZE MODEL; INVENTORY CENTRALIZATION; NUCLEOLUS; ALGORITHM; COMPLEXITY; MEMBERSHIP; SITUATIONS; TIME; SET;
D O I
10.1016/j.ijpe.2010.07.027
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
Cooperative game theory defines several concepts for distributing outcome shares in a cooperative game with transferable utilities. One of the most famous solution concepts is the core which defines a set of outcome allocations that are stable such that no coalition has an incentive to leave the grand coalition. In this paper we propose a general procedure to compute a core element (or to detect that no core allocation exists) which is based on mathematical programming techniques. The procedure proposed in this paper can be applied to a wide class of cooperative games where the characteristic function is given by the optimum objective function value of a complex optimization problem. For cooperative procurement, which is an example from the field of supply chain management where some literature on the core concept already exists, we prove the applicability and provide computational results to demonstrate that games with 150 players can be handled. (C) 2010 Elsevier B.V. All rights reserved.
引用
收藏
页码:310 / 321
页数:12
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