Toward self-paced brain-computer communication: Navigation through virtual worlds

被引:137
作者
Scherer, Reinhold [1 ]
Lee, Felix [2 ]
Schloegl, Alois [3 ,4 ]
Leeb, Robert [1 ]
Bischof, Horst [2 ]
Pfurtscheller, Gert [1 ]
机构
[1] Graz Univ Technol, Inst Knowledge Discovery, Lab Brain Comp Interfaces, A-8010 Graz, Austria
[2] Graz Univ Technol, Inst Comp Graph & Vis, A-8010 Graz, Austria
[3] Fraunhofer Inst Rechnerarchitektur & Softwaretech, Intelligent Data Anal Grp, D-12489 Berlin, Germany
[4] Graz Univ Technol, Inst Human Comp Interfaces, A-8010 Graz, Austria
基金
奥地利科学基金会;
关键词
brain-computer interface (BCI); classification; electroencephalogram (EEG); motor imagery; self-paced operation ode; virtual reality (VR);
D O I
10.1109/TBME.2007.903709
中图分类号
R318 [生物医学工程];
学科分类号
0831 ;
摘要
The self-paced control paradigm enables users to operate brain-computer interfaces (BCI) in a more natural way: no longer is the machine in control of the timing and speed of communication, but rather the user is. This is important to enhance the usability, flexibility, and response time of a BC,I. In this work, we show how subjects, after performing cue-based feedback training (smiley paradigm), learned to navigate self-paced through the "freeSpace" virtual environment (VE). Similar to computer games, subjects had the task of picking up items by using the following navigation commands: rotate left, rotate right, and move forward ( three classes). Since the self-paced control paradigm allows subjects to make voluntary decisions on time, type, and duration of mental activity, no cues or routing directives were presented. The BCI was based only on three bipolar electroencephalogram channels and operated by motor imagery. Eye movements (electrooculogram) and electromyographic artifacts were reduced and detected online. The results of three able-bodied subjects are reported and problems emerging from self-paced control are discussed.
引用
收藏
页码:675 / 682
页数:8
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