Using high-fidelity virtual reality to study perception in freely moving observers

被引:47
作者
Scarfe, Peter [1 ]
Glennerster, Andrew [1 ]
机构
[1] Univ Reading, Sch Psychol & Clin Language Sci, Reading, Berks, England
来源
JOURNAL OF VISION | 2015年 / 15卷 / 09期
基金
英国工程与自然科学研究理事会;
关键词
virtual reality; perception; stereopsis; 3-D vision; SYSTEMATIC DISTORTIONS; DISTANCE PERCEPTION; DEPTH-PERCEPTION; CUES; VISION; MOTION; SHAPE; REHABILITATION; INTEGRATION; NAVIGATION;
D O I
10.1167/15.9.3
中图分类号
R77 [眼科学];
学科分类号
100212 ;
摘要
Technological innovations have had a profound influence on how we study the sensory perception in humans and other animals. One example was the introduction of affordable computers, which radically changed the nature of visual experiments. It is clear that vision research is now at cusp of a similar shift, this time driven by the use of commercially available, low-cost, high-fidelity virtual reality (VR). In this review we will focus on: (a) the research questions VR allows experimenters to address and why these research questions are important, (b) the things that need to be considered when using VR to study human perception, (c) the drawbacks of current VR systems, and (d) the future direction vision research may take, now that VR has become a viable research tool.
引用
收藏
页数:11
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